A Fate/stay night fangame made for #ShirouDay using the Godot engine. Has three 'maps': an EMIYA cover, Happy End from the Tsukihime Remake, and Dies Irae from Fate/Grand Order.

Controls: A and D to move left and right respectively. Space to jump. Left click to slash. Right click to use Rho Aias/Block. ESC to pause/open the menu.

Successfully deflecting a sword is 10 points. Blocking one is 5 points, and getting hit is -5 points. Game may lag the first time you slash something or try to block, but it should be fine after.

Still some goofy stuff like being able to 'fly' if you spam click left a lot, but hey ¯\_(ツ)_/¯

I am new to making games  and am pretty bad at rhythm games so feedback is appreciated ! :D


Credit:

rvros - base for character sprite

Gonkee -  smoke/fog shader

Penusbmic - Ruins Tileset

arlez80 - godot midi player

Breadfisherman123 - Dies Irae midi

Kagami Covers - Emiya midi

Eides - Happy End (「生命線」piano ver.  ) midi

Deflect  noises are from Sekiro :^)

Uses the Emerald soundfont

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorjesmonn
GenreRhythm
Tagsemiya, fate, Godot, shirou, Swords

Download

Download
FateBeatWorks.zip 47 MB

Comments

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(+1)

How the hell did I miss that??
This is really a cool game, the idea and the execution are both great! Good job, fellow sword enjoyer!!

Loved the part where he said I am the unlimited blade works

(+1)

It's a pretty fun game, thanks for this gem, you guys are truly Allies of Justice.